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Aktualny dodatek: Fate Reforged
Info Nazwa Rodzaj Rarity Koszt Nr. Power/Tough Stan Cena Ilość Koszyk
gallery thumbnail Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Abzan advantage Instant C 2 NM 0.00 zł 0
gallery thumbnail At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. Abzan beastmaster Creature - Hound Shaman U 119 2/1 NM 0.00 zł 0
gallery thumbnail Abzan Kin-Guard has lifelink as long as you control a white or black permanent. Abzan kin-guard Creature - Human Warrior U 120 3/3 NM 0.00 zł 0
gallery thumbnail Enchant creature Enchanted creature gets +2/+2. Enchanted creature has vigilance as long as you control a black or green permanent. Abzan runemark Enchantment - Aura C 3 NM 0.00 zł 0
gallery thumbnail Flying When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Abzan skycaptain Creature - Bird Soldier C 4 2/2 NM 0.00 zł 0
gallery thumbnail When Ainok Guide enters the battlefield, choose one - * Put a +1/+1 counter on Ainok Guide. * Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. Ainok guide Creature - Hound Scout C 121 1/1 NM 0.00 zł 0
gallery thumbnail Dash {2} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Alesha's vanguard Creature - Orc Warrior C 60 3/3 NM 0.00 zł 0
gallery thumbnail First strike Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking. Alesha, who smiles at death Legendary Creature - Human Warrior R 90 3/2 NM 0.00 zł 0
gallery thumbnail Trample When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand. Ambush krotiq Creature - Insect C 122 5/5 NM 0.00 zł 0
gallery thumbnail Enchant creature When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted creature gets -1/-1. Ancestral vengeance Enchantment - Aura C 61 NM 0.00 zł 0
gallery thumbnail When Arashin Cleric enters the battlefield, you gain 3 life. Arashin cleric Creature - Human Cleric C 5 1/3 NM 0.00 zł 0
gallery thumbnail Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Arashin war beast Creature - Beast U 123 6/6 NM 0.00 zł 0
gallery thumbnail Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. Arcbond Instant R 91 NM 0.00 zł 0
gallery thumbnail Defender Reach (This creature can block creatures with flying.) Archers of qarsi Creature - Naga Archer C 124 5/2 NM 0.00 zł 0
gallery thumbnail Flying At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest. Archfiend of depravity Creature - Demon R 62 5/4 NM 0.00 zł 0
gallery thumbnail Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn. Atarka, world render Legendary Creature - Dragon R 149 6/4 NM 0.00 zł 0
gallery thumbnail Flying Aven skirmisher Creature - Bird Warrior C 6 1/1 NM 0.00 zł 0
gallery thumbnail Flying When Aven Surveyor enters the battlefield, choose one - * Put a +1/+1 counter on Aven Surveyor. * Return target creature to its owner's hand. Aven surveyor Creature - Bird Scout C 31 2/2 NM 0.00 zł 0
gallery thumbnail Bathe in Dragonfire deals 4 damage to target creature. Bathe in dragonfire Sorcery C 92 NM 0.00 zł 0
gallery thumbnail As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike. Battle brawler Creature - Orc Warrior U 63 2/2 NM 0.00 zł 0
gallery thumbnail Battlefront Krushok can't be blocked by more than one creature. Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature. Battlefront krushok Creature - Beast U 125 3/4 NM 0.00 zł 0
gallery thumbnail Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. : Add or to your mana pool. Bloodfell caves Land C 165 NM 0.00 zł 0
gallery thumbnail Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard. Bloodfire enforcers Creature - Human Monk U 93 5/2 NM 0.00 zł 0
gallery thumbnail Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. : Add or to your mana pool. Blossoming sands Land C 166 NM 0.00 zł 0
gallery thumbnail : Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. Break through the line Enchantment U 94 NM 0.00 zł 0
gallery thumbnail Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. Brutal hordechief Creature - Orc Warrior M 64 3/3 NM 0.00 zł 0
gallery thumbnail Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) Cached defenses Sorcery U 126 NM 0.00 zł 0
gallery thumbnail Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature. Channel harm Instant U 7 NM 0.00 zł 0
gallery thumbnail As Citadel Siege enters the battlefield, choose Khans or Dragons. * Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. * Dragons - At the beginning of combat on each opponent's turn, tap target creature that player controls. Citadel siege Enchantment R 8 NM 0.00 zł 0
gallery thumbnail When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof. Cloudform Enchantment U 32 NM 0.00 zł 0
gallery thumbnail As an additional cost to cast Collateral Damage, sacrifice a creature. Collateral Damage deals 3 damage to target creature or player. Collateral damage Instant C 95 NM 0.00 zł 0
gallery thumbnail : Add {1} to your mana pool. {1}, : Put a storage counter on Crucible of the Spirit Dragon. , Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons. Crucible of the spirit dragon Land R 167 NM 0.00 zł 0
gallery thumbnail Choose one - * Destroy all Dragon creatures. * Destroy all non-Dragon creatures. Crux of fate Sorcery R 65 NM 0.00 zł 0
gallery thumbnail Cunning Strike deals 2 damage to target creature and 2 damage to target player. Draw a card. Cunning strike Instant C 150 NM 0.00 zł 0
gallery thumbnail Vigilance Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. {1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature. Daghatar the adamant Legendary Creature - Human Warrior R 9 0/0 NM 0.00 zł 0
gallery thumbnail Each player discards all the cards in his or her hand, then draws that many cards minus one. Dark deal Sorcery U 66 NM 0.00 zł 0
gallery thumbnail When Defiant Ogre enters the battlefield, choose one - * Put a +1/+1 counter on Defiant Ogre. * Destroy target artifact. Defiant ogre Creature - Ogre Warrior C 96 3/5 NM 0.00 zł 0
gallery thumbnail Flying When Destructor Dragon dies, destroy target noncreature permanent. Destructor dragon Creature - Dragon U 127 4/4 NM 0.00 zł 0
gallery thumbnail Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. Diplomacy of the wastes Sorcery U 67 NM 0.00 zł 0
gallery thumbnail Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. : Add or to your mana pool. Dismal backwater Land C 168 NM 0.00 zł 0
gallery thumbnail Douse in Gloom deals 2 damage to target creature and you gain 2 life. Douse in gloom Instant C 68 NM 0.00 zł 0
gallery thumbnail Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Dragon bell monk Creature - Human Monk C 10 2/2 NM 0.00 zł 0
gallery thumbnail "Add to your mana pool for each attacking creature you control. Until end of turn, attacking creatures you control gain "": This creature gets +1/+0 until end of turn.""" Dragonrage Instant U 97 NM 0.00 zł 0
gallery thumbnail At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) Dragonscale general Creature - Human Warrior R 11 2/3 NM 0.00 zł 0
gallery thumbnail Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Dromoka, the eternal Legendary Creature - Dragon R 151 5/5 NM 0.00 zł 0
gallery thumbnail When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. Elite scaleguard Creature - Human Soldier U 12 2/3 NM 0.00 zł 0
gallery thumbnail Draw three cards, then discard a card. Enhanced awareness Instant C 33 NM 0.00 zł 0
gallery thumbnail Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Ethereal ambush Instant C 152 NM 0.00 zł 0
gallery thumbnail Choose one - * Each player draws X cards. * Each player puts the top X cards of his or her library into his or her graveyard. Fascination Sorcery U 34 NM 0.00 zł 0
gallery thumbnail Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it. Fearsome awakening Sorcery U 69 NM 0.00 zł 0
gallery thumbnail Feral krushok Creature - Beast C 128 5/4 NM 0.00 zł 0
gallery thumbnail Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Fierce invocation Sorcery C 98 NM 0.00 zł 0
gallery thumbnail Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat. Dash {2} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Flamerush rider Creature - Human Warrior R 99 3/3 NM 0.00 zł 0
gallery thumbnail Flying, haste Flamewake Phoenix attacks each turn if able. Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay . If you do, return Flamewake Phoenix from your graveyard to the battlefield. Flamewake phoenix Creature - Phoenix R 100 2/2 NM 0.00 zł 0
gallery thumbnail [G] Forest (1) Basic Land - Forest C 184 NM 0.00 zł 0
gallery thumbnail [G] Forest (2) Basic Land - Forest C 185 NM 0.00 zł 0
gallery thumbnail Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Formless nurturing Sorcery C 129 NM 0.00 zł 0
gallery thumbnail Target creature's controller reveals a card at random from his or her hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost. Friendly fire Instant U 101 NM 0.00 zł 0
gallery thumbnail Ferocious - Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. Frontier mastodon Creature - Elephant C 130 3/2 NM 0.00 zł 0
gallery thumbnail As Frontier Siege enters the battlefield, choose Khans or Dragons. * Khans - At the beginning of each of your main phases, add to your mana pool. * Dragons - Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control. Frontier siege Enchantment R 131 NM 0.00 zł 0
gallery thumbnail When Frost Walker becomes the target of a spell or ability, sacrifice it. Frost walker Creature - Elemental U 35 4/1 NM 0.00 zł 0
gallery thumbnail Enchant creature When enchanted creature dies, you gain X life and draw X cards, where X is its toughness. Fruit of the first tree Enchantment - Aura U 132 NM 0.00 zł 0
gallery thumbnail Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Ghastly conscription Sorcery M 70 NM 0.00 zł 0
gallery thumbnail At the beginning of your upkeep, sacrifice Goblin Boom Keg. When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to target creature or player. Goblin boom keg Artifact U 159 NM 0.00 zł 0
gallery thumbnail Whenever Goblin Heelcutter attacks, target creature can't block this turn. Dash {2} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Goblin heelcutter Creature - Goblin Berserker C 102 3/2 NM 0.00 zł 0
gallery thumbnail Gore swine Creature - Boar C 103 4/1 NM 0.00 zł 0
gallery thumbnail Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard. Grave strength Sorcery U 71 NM 0.00 zł 0
gallery thumbnail Great-horn krushok Creature - Beast C 13 3/5 NM 0.00 zł 0
gallery thumbnail Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. Grim contest Instant C 153 NM 0.00 zł 0
gallery thumbnail Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Gurmag angler Creature - Zombie Fish C 72 5/5 NM 0.00 zł 0
gallery thumbnail Harsh Sustenance deals X damage to target creature or player and you gain X life, where X is the number of creatures you control. Harsh sustenance Instant C 154 NM 0.00 zł 0
gallery thumbnail Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip {4} Hero's blade Artifact - Equipment U 160 NM 0.00 zł 0
gallery thumbnail Cast Hewed Stone Retainers only if you've cast another spell this turn. Hewed stone retainers Artifact Creature - Golem U 161 4/4 NM 0.00 zł 0
gallery thumbnail You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Honor's reward Instant U 14 NM 0.00 zł 0
gallery thumbnail When Hooded Assassin enters the battlefield, choose one - * Put a +1/+1 counter on Hooded Assassin. * Destroy target creature that was dealt damage this turn. Hooded assassin Creature - Human Assassin C 73 1/2 NM 0.00 zł 0
gallery thumbnail : Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn. Humble defector Creature - Human Rogue U 104 2/1 NM 0.00 zł 0
gallery thumbnail As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) Hungering yeti Creature - Yeti U 105 4/4 NM 0.00 zł 0
gallery thumbnail Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) Hunt the weak Sorcery C 133 NM 0.00 zł 0
gallery thumbnail [U] Island (1) Basic Land - Island C 178 NM 0.00 zł 0
gallery thumbnail [U] Island (2) Basic Land - Island C 179 NM 0.00 zł 0
gallery thumbnail Flash (You may cast this spell any time you could cast an instant.) Defender When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand. Jeskai barricade Creature - Wall U 15 0/4 NM 0.00 zł 0
gallery thumbnail Jeskai Infiltrator can't be blocked as long as you control no other creatures. When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Jeskai infiltrator Creature - Human Monk R 36 2/3 NM 0.00 zł 0
gallery thumbnail Enchant creature Enchanted creature gets +2/+2. Enchanted creature has flying as long as you control a red or white permanent. Jeskai runemark Enchantment - Aura C 37 NM 0.00 zł 0
gallery thumbnail Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Jeskai Sage dies, draw a card. Jeskai sage Creature - Human Monk C 38 1/1 NM 0.00 zł 0
gallery thumbnail Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. : Add or to your mana pool. Jungle hollow Land C 169 NM 0.00 zł 0
gallery thumbnail Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Kolaghan, the storm's fury Legendary Creature - Dragon R 155 4/5 NM 0.00 zł 0
gallery thumbnail When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink. Lightform Enchantment U 16 NM 0.00 zł 0
gallery thumbnail Flying, trample, haste At the beginning of the end step, Lightning Shrieker's owner shuffles it into his or her library. Lightning shrieker Creature - Dragon C 106 5/5 NM 0.00 zł 0
gallery thumbnail Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Lotus path djinn Creature - Djinn Monk C 39 2/3 NM 0.00 zł 0
gallery thumbnail Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand. Lotus-eye mystics Creature - Human Monk U 17 3/2 NM 0.00 zł 0
gallery thumbnail Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Map the wastes Sorcery C 134 NM 0.00 zł 0
gallery thumbnail Marang River Prowler can't block and can't be blocked. You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent. Marang river prowler Creature - Human Rogue U 40 2/1 NM 0.00 zł 0
gallery thumbnail Enchant creature Enchanted creature gets +2/+2. Enchanted creature has first strike as long as you control a white or black permanent. Mardu runemark Enchantment - Aura C 107 NM 0.00 zł 0
gallery thumbnail Dash {1} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Mardu scout Creature - Goblin Scout C 108 3/1 NM 0.00 zł 0
gallery thumbnail Whenever Mardu Shadowspear attacks, each opponent loses 1 life. Dash {1} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Mardu shadowspear Creature - Human Warrior U 74 1/1 NM 0.00 zł 0
gallery thumbnail Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield. Dash {3} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Mardu strike leader Creature - Human Warrior R 75 3/2 NM 0.00 zł 0
gallery thumbnail Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. Mardu woe-reaper Creature - Human Warrior U 18 2/1 NM 0.00 zł 0
gallery thumbnail Whenever a permanent you control is turned face up, you gain 1 life for each creature you control. {3}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Mastery of the unseen Enchantment R 19 NM 0.00 zł 0
gallery thumbnail When Merciless Executioner enters the battlefield, each player sacrifices a creature. Merciless executioner Creature - Orc Warrior U 76 3/1 NM 0.00 zł 0
gallery thumbnail Flying Whenever Mindscour Dragon deals combat damage to an opponent, target player puts the top four cards of his or her library into his or her graveyard. Mindscour dragon Creature - Dragon U 41 4/4 NM 0.00 zł 0
gallery thumbnail Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn. Mistfire adept Creature - Human Monk U 42 3/3 NM 0.00 zł 0
gallery thumbnail Choose one - * Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. * Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. Mob rule Sorcery R 109 NM 0.00 zł 0
gallery thumbnail Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield. Monastery mentor Creature - Human Monk M 20 2/2 NM 0.00 zł 0
gallery thumbnail As Monastery Siege enters the battlefield, choose Khans or Dragons. * Khans - At the beginning of your draw step, draw an additional card, then discard a card. * Dragons - Spells your opponents cast that target you or a permanent you control cost {2} more to cast. Monastery siege Enchantment R 43 NM 0.00 zł 0
gallery thumbnail [R] Mountain (1) Basic Land - Mountain C 182 NM 0.00 zł 0
gallery thumbnail [R] Mountain (2) Basic Land - Mountain C 183 NM 0.00 zł 0
gallery thumbnail Counter target multicolored spell. Neutralizing blast Instant U 44 NM 0.00 zł 0
gallery thumbnail Flying When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less. Noxious dragon Creature - Dragon U 77 4/4 NM 0.00 zł 0
gallery thumbnail Flying, vigilance Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step. Ojutai, soul of winter Legendary Creature - Dragon R 156 5/6 NM 0.00 zł 0
gallery thumbnail Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. Orc sureshot Creature - Orc Archer U 78 4/2 NM 0.00 zł 0
gallery thumbnail As Outpost Siege enters the battlefield, choose Khans or Dragons. * Khans - At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. * Dragons - Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player. Outpost siege Enchantment R 110 NM 0.00 zł 0
gallery thumbnail As Palace Siege enters the battlefield, choose Khans or Dragons. * Khans - At the beginning of your upkeep, return target creature card from your graveyard to your hand. * Dragons - At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. Palace siege Enchantment R 79 NM 0.00 zł 0
gallery thumbnail First strike, trample Pilgrim of the fires Artifact Creature - Golem U 162 6/4 NM 0.00 zł 0
gallery thumbnail [W] Plains (1) Basic Land - Plains C 176 NM 0.00 zł 0
gallery thumbnail [W] Plains (2) Basic Land - Plains C 177 NM 0.00 zł 0
gallery thumbnail Tap target creature. Draw a card. Pressure point Instant C 21 NM 0.00 zł 0
gallery thumbnail Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. Pyrotechnics Sorcery U 111 NM 0.00 zł 0
gallery thumbnail {1}, , Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Qarsi high priest Creature - Human Cleric U 80 0/2 NM 0.00 zł 0
gallery thumbnail When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) Rageform Enchantment U 112 NM 0.00 zł 0
gallery thumbnail Counter target spell unless its controller pays {1} for each card in your graveyard. Rakshasa's disdain Instant C 45 NM 0.00 zł 0
gallery thumbnail Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors. Rally the ancestors Instant R 22 NM 0.00 zł 0
gallery thumbnail Destroy target creature that's one or more colors. Reach of shadows Instant C 81 NM 0.00 zł 0
gallery thumbnail Exile target creature. Its controller manifests the top card of his or her library. (That player puts the top card of his or her library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.) Reality shift Instant U 46 NM 0.00 zł 0
gallery thumbnail Untap target creature. Draw a card. Refocus Instant C 47 NM 0.00 zł 0
gallery thumbnail : Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. , : Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library. Renowned weaponsmith Creature - Human Artificer U 48 1/3 NM 0.00 zł 0
gallery thumbnail Destroy target artifact, enchantment, or creature with flying. Return to the earth Instant C 135 NM 0.00 zł 0
gallery thumbnail Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands. Rite of undoing Instant U 49 NM 0.00 zł 0
gallery thumbnail Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. : Add or to your mana pool. Rugged highlands Land C 170 NM 0.00 zł 0
gallery thumbnail Choose one - * Target nonattacking creature gains reach and deathtouch until end of turn. Untap it. * Target attacking creature gets +2/+2 and gains trample until end of turn. Ruthless instincts Instant U 136 NM 0.00 zł 0
gallery thumbnail Enchant creature When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. Sage's reverie Enchantment - Aura U 23 NM 0.00 zł 0
gallery thumbnail Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power. Sage-eye avengers Creature - Djinn Monk R 50 4/5 NM 0.00 zł 0
gallery thumbnail Sandblast deals 5 damage to target attacking or blocking creature. Sandblast Instant C 24 NM 0.00 zł 0
gallery thumbnail Reach When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) Sandsteppe mastodon Creature - Elephant R 137 5/5 NM 0.00 zł 0
gallery thumbnail When Sandsteppe Outcast enters the battlefield, choose one - * Put a +1/+1 counter on Sandsteppe Outcast. * Put a 1/1 white Spirit creature token with flying onto the battlefield. Sandsteppe outcast Creature - Human Warrior C 25 2/1 NM 0.00 zł 0
gallery thumbnail Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. : Add or to your mana pool. Scoured barrens Land C 171 NM 0.00 zł 0
gallery thumbnail Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters. {3}, : Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters. Scroll of the masters Artifact R 163 NM 0.00 zł 0
gallery thumbnail Haste Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it. Ferocious - {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater. Shaman of the great hunt Creature - Orc Shaman M 113 4/2 NM 0.00 zł 0
gallery thumbnail Draw a card for each creature you control. Ferocious - You gain 4 life for each creature you control with power 4 or greater. Shamanic revelation Sorcery R 138 NM 0.00 zł 0
gallery thumbnail Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.) Shifting loyalties Sorcery U 51 NM 0.00 zł 0
gallery thumbnail Flying Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls. Shockmaw dragon Creature - Dragon U 114 4/4 NM 0.00 zł 0
gallery thumbnail Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. Shu yun, the silent tempest Legendary Creature - Human Monk R 52 3/2 NM 0.00 zł 0
gallery thumbnail When Sibsig Host enters the battlefield, each player puts the top three cards of his or her library into his or her graveyard. Sibsig host Creature - Zombie C 82 2/6 NM 0.00 zł 0
gallery thumbnail Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand. Sibsig muckdraggers Creature - Zombie U 83 3/6 NM 0.00 zł 0
gallery thumbnail Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. Silumgar, the drifting death Legendary Creature - Dragon R 157 3/7 NM 0.00 zł 0
gallery thumbnail When Smoldering Efreet dies, it deals 2 damage to you. Smoldering efreet Creature - Efreet Monk C 115 2/2 NM 0.00 zł 0
gallery thumbnail Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Soul summons Sorcery C 26 NM 0.00 zł 0
gallery thumbnail Lifelink Instant and sorcery spells you control have lifelink. {2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves. Soulfire grand master Creature - Human Monk M 27 2/2 NM 0.00 zł 0
gallery thumbnail Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. Soulflayer Creature - Demon R 84 4/4 NM 0.00 zł 0
gallery thumbnail Put the top four cards of your library into your graveyard, then return a creature card and a land card from your graveyard to your hand. Sudden reclamation Instant U 139 NM 0.00 zł 0
gallery thumbnail When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Sultai emissary Creature - Zombie Warrior C 85 1/1 NM 0.00 zł 0
gallery thumbnail Enchant creature Enchanted creature gets +2/+2. Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.) Sultai runemark Enchantment - Aura C 86 NM 0.00 zł 0
gallery thumbnail When Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard. Sultai skullkeeper Creature - Naga Shaman C 53 2/1 NM 0.00 zł 0
gallery thumbnail Return target creature to its owner's hand. You put a token onto the battlefield that's a copy of that creature. Supplant form Instant R 54 NM 0.00 zł 0
gallery thumbnail [B] Swamp (1) Basic Land - Swamp C 180 NM 0.00 zł 0
gallery thumbnail [B] Swamp (2) Basic Land - Swamp C 181 NM 0.00 zł 0
gallery thumbnail Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. : Add or to your mana pool. Swiftwater cliffs Land C 172 NM 0.00 zł 0
gallery thumbnail Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Each opponent discards two cards. Tasigur's cruelty Sorcery C 88 NM 0.00 zł 0
gallery thumbnail Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand. Tasigur, the golden fang Legendary Creature - Human Shaman R 87 4/5 NM 0.00 zł 0
gallery thumbnail Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass. Temporal trespass Sorcery M 55 NM 0.00 zł 0
gallery thumbnail Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater. Temur battle rage Instant C 116 NM 0.00 zł 0
gallery thumbnail Enchant creature Enchanted creature gets +2/+2. Enchanted creature has trample as long as you control a blue or red permanent. Temur runemark Enchantment - Aura C 140 NM 0.00 zł 0
gallery thumbnail {1}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn. Temur sabertooth Creature - Cat U 141 4/3 NM 0.00 zł 0
gallery thumbnail When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. Temur war shaman Creature - Human Shaman R 142 4/5 NM 0.00 zł 0
gallery thumbnail Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. : Add or to your mana pool. Thornwood falls Land C 173 NM 0.00 zł 0
gallery thumbnail Flying Whenever Torrent Elemental attacks, tap all creatures defending player controls. {3}{B/G}{B/G}: Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery. Torrent elemental Creature - Elemental M 56 3/5 NM 0.00 zł 0
gallery thumbnail Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. : Add or to your mana pool. Tranquil cove Land C 174 NM 0.00 zł 0
gallery thumbnail Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Typhoid rats Creature - Rat C 89 1/1 NM 0.00 zł 0
gallery thumbnail When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. Ugin's construct Artifact Creature - Construct U 164 4/5 NM 0.00 zł 0
gallery thumbnail +2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. Ugin, the spirit dragon Planeswalker - Ugin M 1 NM 0.00 zł 0
gallery thumbnail Choose one - * Target creature gains indestructible until end of turn. * Destroy target creature with toughness 4 or greater. Valorous stance Instant U 28 NM 0.00 zł 0
gallery thumbnail Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card. Dash {2} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Vaultbreaker Creature - Orc Rogue U 117 4/2 NM 0.00 zł 0
gallery thumbnail Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. Wandering champion Creature - Human Monk U 29 3/1 NM 0.00 zł 0
gallery thumbnail Creatures you control get +2/+1 until end of turn. Untap those creatures. War flare Instant C 158 NM 0.00 zł 0
gallery thumbnail {1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3. {2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink. {3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it. Warden of the first tree Creature - Human M 143 1/1 NM 0.00 zł 0
gallery thumbnail Flying As long as Wardscale Dragon is attacking, defending player can't cast spells. Wardscale dragon Creature - Dragon U 30 4/4 NM 0.00 zł 0
gallery thumbnail Put target attacking or blocking creature on top of its owner's library. Whisk away Instant C 57 NM 0.00 zł 0
gallery thumbnail : Add to your mana pool. Ferocious - : Add to your mana pool. Activate this ability only if you control a creature with power 4 or greater. Whisperer of the wilds Creature - Human Shaman C 144 0/2 NM 0.00 zł 0
gallery thumbnail "At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain ""When this creature dies, manifest the top card of your library.""" Whisperwood elemental Creature - Elemental M 145 4/4 NM 0.00 zł 0
gallery thumbnail Ferocious - If you control a creature with power 4 or greater, damage can't be prevented this turn. Wild Slash deals 2 damage to target creature or player. Wild slash Instant U 118 NM 0.00 zł 0
gallery thumbnail Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Wildcall Sorcery R 146 NM 0.00 zł 0
gallery thumbnail Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Will of the naga Instant C 58 NM 0.00 zł 0
gallery thumbnail Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. : Add or to your mana pool. Wind-scarred crag Land C 175 NM 0.00 zł 0
gallery thumbnail Prevent all combat damage that would be dealt this turn. Ferocious - If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control. Winds of qal sisma Instant U 147 NM 0.00 zł 0
gallery thumbnail Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Write into being Sorcery C 59 NM 0.00 zł 0
gallery thumbnail Trample At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn. Yasova dragonclaw Legendary Creature - Human Warrior R 148 4/2 NM 0.00 zł 0
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